iRewards - UI/UX
NTU Entrepreneurship Project. It's called 卡伯 in Taiwan
Duration - 3 months
My Role - UI/UX Designer
My Team - 2 developers, 1 UX researcher, 1 PR
Design - Adobe XD, Adobe Illustrator, Adobe Photoshop
In Taiwan, people love using credit cards. One may have 6-15 credit cards because each has a different reward policy. For those users, it may be a headache to them when choosing which credit card to pay for stuff. So our product aims to solve this problem.
To better find users' pain points, we collected quantitative data from 264 people using SurveyCake, and interviewed 15 people online to gather qualitative data. Here are some key findings.
Based on the users' data we collected, there are two types of users. The Petty Bourgeoisie and the Credit Card Enthusiast. We created personas for them to better understand their lifestyles and behavior patterns.
This is my own part of ideation.
I prefer creating wireframes directly in photoshop using my drawing tablet because drawing gives me more freedom than pulling boxes inside Figma.
Based on the refined version of wireframes, I built the information architecture. Information architecture is a very good way to connect with developers because it shows the whole structure of the application, so developers can start arranging some basic components and logic.
Here is my favorite design part.
I invited 3 tester to test this app. Here are the results.
- Don’t ask questions continuously during user interviews
- Give users some thing to try or play with
- Turn WHY questions into WHAT questions